Routing Scorecard
An animated request diagram with evaluation scores and an adjustable quality threshold.
Route by measured fit
Supplied evaluation scores- Atlas0.96, passes the quality threshold, routed to Support triage
- Cedar0.78, below the quality threshold
- Prism0.92, passes the quality threshold, routed to Extraction
- Cinder0.89, passes the quality threshold, routed to Code review
- Mosaic0.82, below the quality threshold
- Vector0.91, passes the quality threshold, routed to Agent tasks
4 of 6 routes active
'use client';
import { useEffect, useId, useMemo, useRef, useState, type CSSProperties } from 'react';
import './routing-scorecard.css';
export type RoutingScorecardModel = {
id: string;
name: string;
/** A supplied evaluation score between 0 and 1, not a live benchmark. */
score: number;
task: string;
color?: string;
/** Short, decorative mark. Defaults to the first letter of the model name. */
symbol?: string;
};
export type RoutingScorecardProps = {
models?: RoutingScorecardModel[];
defaultThreshold?: number;
inputLabel?: string;
title?: string;
/** Stops motion externally. The visitor can also pause from the built-in control. */
paused?: boolean;
className?: string;
};
const palette = ['#c4d5ff', '#d6d1bf', '#cabaff', '#f1d88f', '#b5c9af', '#e5b8e9'];
const exampleModels: RoutingScorecardModel[] = [
{ id: 'atlas', name: 'Atlas', score: .96, task: 'Support triage', symbol: '◇' },
{ id: 'cedar', name: 'Cedar', score: .78, task: 'Classification', symbol: '⌁' },
{ id: 'prism', name: 'Prism', score: .92, task: 'Extraction', symbol: '✳' },
{ id: 'cinder', name: 'Cinder', score: .89, task: 'Code review', symbol: '⌘' },
{ id: 'mosaic', name: 'Mosaic', score: .82, task: 'Summarization', symbol: '▦' },
{ id: 'vector', name: 'Vector', score: .91, task: 'Agent tasks', symbol: '↗' },
];
function normalizedScore(value: number, fallback = 0) {
return Number.isFinite(value) ? Math.min(1, Math.max(0, value)) : fallback;
}
function noise(a: number, b: number) {
const value = Math.sin(a * 127.1 + b * 311.7) * 43758.5453;
return value - Math.floor(value);
}
/** An evaluation diagram with supplied scores, a working quality cutoff and ASCII request streams. */
export function RoutingScorecard({
models: suppliedModels = exampleModels,
defaultThreshold = .85,
inputLabel = 'Incoming requests',
title = 'Route by measured fit',
paused: externallyPaused = false,
className = '',
}: RoutingScorecardProps) {
const uid = useId();
const sectionRef = useRef<HTMLElement>(null);
const layoutRef = useRef<HTMLDivElement>(null);
const canvasRef = useRef<HTMLCanvasElement>(null);
const timeRef = useRef(0);
const [threshold, setThreshold] = useState(() => normalizedScore(defaultThreshold, .85));
const [localPaused, setLocalPaused] = useState(false);
const [reducedMotion, setReducedMotion] = useState(false);
const paused = externallyPaused || localPaused;
const models = useMemo(() => {
const seen = new Set<string>();
return suppliedModels.filter(model => {
if (!model.id || seen.has(model.id) || !Number.isFinite(model.score)) return false;
seen.add(model.id);
return true;
}).map((model, index) => ({ ...model, score: normalizedScore(model.score), color: model.color || palette[index % palette.length] }));
}, [suppliedModels]);
const passing = models.filter(model => model.score >= threshold);
useEffect(() => {
const media = window.matchMedia('(prefers-reduced-motion: reduce)');
const update = () => setReducedMotion(media.matches);
update();
media.addEventListener('change', update);
return () => media.removeEventListener('change', update);
}, []);
useEffect(() => {
const section = sectionRef.current;
const layout = layoutRef.current;
const canvas = canvasRef.current;
if (!section || !layout || !canvas) return;
const context = canvas.getContext('2d');
if (!context) return;
let frame = 0;
let visible = typeof IntersectionObserver === 'undefined';
let width = 0;
let height = 0;
let compact = false;
let incoming = { left: 0, width: 0, height: 0, top: 0 };
let previous = 0;
let lastDraw = 0;
let stopped = false;
let routes: { startX: number; startY: number; endX: number; endY: number; color: string; seed: number }[] = [];
const glyphs = ['·', '+', '×', '=', ':', '*', '○'];
function draw(time: number) {
if (!context || width <= 0 || height <= 0) return;
context.clearRect(0, 0, width, height);
context.font = '9px ui-monospace, SFMono-Regular, Consolas, monospace';
context.textAlign = 'center';
context.textBaseline = 'middle';
const leftWidth = incoming.width;
const midY = incoming.top + incoming.height / 2;
// A deterministic grid keeps paused and reduced-motion frames complete.
for (let x = 5; x < leftWidth - 4; x += 10) {
const progress = x / Math.max(1, leftWidth);
const envelope = (1 - progress) * incoming.height * .43 + 14;
for (let offset = -envelope; offset <= envelope; offset += 10) {
const seed = noise(Math.floor(x / 10), Math.floor(offset / 10));
const edge = Math.max(0, 1 - Math.abs(offset) / envelope);
const pulse = .5 + .5 * Math.sin(progress * 16 - time * 1.5 + seed * 5);
context.globalAlpha = (.12 + seed * .42) * Math.min(1, edge * 3) * (.6 + pulse * .4);
context.fillStyle = seed > .86 ? '#c4b5f4' : '#b3b29a';
const character = glyphs[(Math.floor(seed * 21 + time * 1.8 - progress * 4) % glyphs.length + glyphs.length) % glyphs.length];
context.fillText(character, incoming.left + x, midY + offset + Math.sin(progress * 5 + time * .6) * 3);
}
}
if (!compact) {
routes.forEach(route => {
const distance = route.endX - route.startX;
context.globalAlpha = .16;
context.strokeStyle = route.color;
context.lineWidth = .7;
context.beginPath();
context.moveTo(route.startX, route.startY);
context.bezierCurveTo(route.startX + distance * .45, route.startY, route.endX - distance * .35, route.endY, route.endX, route.endY);
context.stroke();
for (let index = 0; index < 24; index++) {
const t = (index / 24 + time * .085 + route.seed * .13) % 1;
const inv = 1 - t;
const x = inv ** 3 * route.startX + 3 * inv ** 2 * t * (route.startX + distance * .45) + 3 * inv * t ** 2 * (route.endX - distance * .35) + t ** 3 * route.endX;
const y = inv ** 3 * route.startY + 3 * inv ** 2 * t * route.startY + 3 * inv * t ** 2 * route.endY + t ** 3 * route.endY;
context.globalAlpha = .35 + noise(index, route.seed) * .6;
context.fillStyle = route.color;
context.fillText(glyphs[(index + route.seed + Math.floor(time * 2)) % glyphs.length], x, y + (noise(index + 7, route.seed) - .5) * 18 * Math.sin(t * Math.PI));
}
context.globalAlpha = 1;
context.fillStyle = route.color;
context.fillRect(route.startX - 3, route.startY - 3, 6, 6);
});
}
context.globalAlpha = 1;
}
function measure() {
if (!layout || !canvas || !context) return;
const rect = layout.getBoundingClientRect();
// DOM rectangles include ancestor transforms; canvas coordinates use the
// untransformed layout size so scaled catalog previews stay aligned.
width = layout.clientWidth;
height = layout.clientHeight;
const scaleX = rect.width ? width / rect.width : 1;
const scaleY = rect.height ? height / rect.height : 1;
compact = width < 800;
const ratio = Math.min(window.devicePixelRatio || 1, 2);
canvas.width = Math.round(width * ratio);
canvas.height = Math.round(height * ratio);
context.setTransform(ratio, 0, 0, ratio, 0, 0);
const input = layout.querySelector<HTMLElement>('.ac-routing-input')?.getBoundingClientRect();
incoming = input ? { left: (input.left - rect.left) * scaleX, width: input.width * scaleX, height: input.height * scaleY, top: (input.top - rect.top) * scaleY } : { left: 0, width: 0, height: 0, top: 0 };
const destinations = new Map(Array.from(layout.querySelectorAll<HTMLElement>('[data-ac-route-target]')).map(element => [element.dataset.acRouteTarget, element]));
routes = [];
layout.querySelectorAll<HTMLElement>('[data-ac-route-row]').forEach((row, index) => {
const destination = destinations.get(row.dataset.acRouteRow);
if (!destination) return;
const start = row.getBoundingClientRect();
const end = destination.getBoundingClientRect();
const color = getComputedStyle(destination.querySelector('span') || destination).backgroundColor;
routes.push({ startX: (start.right - rect.left) * scaleX + 1, startY: (start.top - rect.top + start.height / 2) * scaleY, endX: (end.left - rect.left) * scaleX - 10, endY: (end.top - rect.top + end.height / 2) * scaleY, color, seed: index });
});
draw(reducedMotion ? 0 : timeRef.current);
}
function canRun() { return !stopped && !paused && !reducedMotion && visible && !document.hidden; }
function tick(now: number) {
frame = 0;
if (!canRun()) return;
if (previous) timeRef.current += Math.min(now - previous, 64) / 1000;
previous = now;
if (now - lastDraw >= 32) { draw(timeRef.current); lastDraw = now; }
frame = requestAnimationFrame(tick);
}
function synchronize() {
if (canRun()) {
if (!frame) { previous = 0; frame = requestAnimationFrame(tick); }
} else {
cancelAnimationFrame(frame);
frame = 0;
previous = 0;
}
}
const resize = typeof ResizeObserver === 'undefined' ? null : new ResizeObserver(measure);
resize?.observe(layout);
const intersection = typeof IntersectionObserver === 'undefined' ? null : new IntersectionObserver(entries => {
visible = entries.some(entry => entry.isIntersecting);
synchronize();
}, { threshold: 0 });
intersection?.observe(section);
window.addEventListener('resize', measure);
document.addEventListener('visibilitychange', synchronize);
measure();
synchronize();
return () => {
stopped = true;
cancelAnimationFrame(frame);
resize?.disconnect();
intersection?.disconnect();
window.removeEventListener('resize', measure);
document.removeEventListener('visibilitychange', synchronize);
};
}, [models, threshold, paused, reducedMotion]);
return <section ref={sectionRef} className={`ac-routing-scorecard ${className}`.trim()} aria-labelledby={`${uid}-title`} data-paused={paused || reducedMotion}>
<header className="ac-routing-toolbar"><span>Evaluation routing <span aria-hidden="true">/</span> {suppliedModels === exampleModels ? 'Sample data' : 'Supplied scores'}</span><button type="button" className="ac-routing-motion" onClick={() => setLocalPaused(value => !value)} disabled={reducedMotion || externallyPaused} aria-label={externallyPaused ? 'Animation paused' : reducedMotion ? 'Animation disabled by reduced motion preference' : paused ? 'Play routing animation' : 'Pause routing animation'}><span aria-hidden="true">{paused || reducedMotion ? '▷' : 'Ⅱ'}</span>{externallyPaused ? 'Animation paused' : reducedMotion ? 'Motion off' : paused ? 'Play' : 'Pause'}</button></header>
<div className="ac-routing-layout" ref={layoutRef}>
<canvas className="ac-routing-canvas" ref={canvasRef} aria-hidden="true"/>
<div className="ac-routing-input"><span>{inputLabel}</span><span className="ac-routing-input-count">1 input <b aria-hidden="true">→</b> {models.length} candidates</span></div>
<div className="ac-routing-panel">
<div className="ac-routing-panel-heading"><h2 id={`${uid}-title`}>{title}</h2><span>Supplied evaluation scores</span></div>
{models.length > 0 ? <div className="ac-routing-matrix" style={{ '--ac-routing-cutoff': `${threshold * 100}%` } as CSSProperties}>
<div className="ac-routing-axis" aria-hidden="true"><span>0.00</span><span>1.00</span></div>
<div className="ac-routing-cutoff-field" aria-hidden="true"><div className="ac-routing-cutoff-line"><span style={{ transform: threshold > .85 ? 'translateX(-100%)' : threshold < .15 ? 'none' : undefined }}>{threshold.toFixed(2)} min</span></div></div>
<ul className="ac-routing-models">{models.map(model => {
const passes = model.score >= threshold;
return <li key={model.id} data-ac-route-row={model.id} data-passing={passes} style={{ '--ac-routing-model-color': model.color } as CSSProperties}>
<span className="ac-routing-model-name"><span className="ac-routing-symbol" aria-hidden="true">{model.symbol || model.name.trim().slice(0, 1) || '·'}</span><span>{model.name || 'Unnamed model'}</span></span>
<span className="ac-routing-bar" aria-hidden="true"><span style={{ width: `${model.score * 100}%` }}/></span>
<span className="ac-routing-score">{model.score.toFixed(2)}<span className="ac-routing-sr">, {passes ? 'passes' : 'below'} the quality threshold{passes ? `, routed to ${model.task}` : ''}</span></span>
</li>;
})}</ul>
</div> : <p className="ac-routing-empty">Add evaluation scores to create routes.</p>}
<div className="ac-routing-threshold-control"><label htmlFor={`${uid}-threshold`}>Quality threshold <output htmlFor={`${uid}-threshold`}>{threshold.toFixed(2)}</output></label><input id={`${uid}-threshold`} type="range" min="0" max="1" step="0.01" value={threshold} onChange={event => setThreshold(normalizedScore(Number(event.target.value)))} aria-valuetext={`${threshold.toFixed(2)} minimum score`}/><div><span>0.00</span><span>1.00</span></div></div>
</div>
<div className="ac-routing-outputs" aria-label="Routes passing the quality threshold">
<p className="ac-routing-route-count" role="status" aria-live="polite" aria-atomic="true">{passing.length} of {models.length} routes active</p>
<div className="ac-routing-destinations">{passing.map(model => <div key={model.id} className="ac-routing-destination" data-ac-route-target={model.id} style={{ '--ac-routing-model-color': model.color } as CSSProperties}><span>{model.task || 'Unassigned task'}</span><strong>{model.name || 'Unnamed model'}</strong></div>)}</div>
{passing.length === 0 && <p className="ac-routing-no-routes">{models.length ? 'No scores meet this threshold.' : 'No routes configured.'}</p>}
</div>
</div>
</section>;
}
Installation
Run this in your shadcn-configured React project. The component and stylesheet are added together.
npx shadcn@latest add http://localhost:5173/r/routing-scorecard.jsonThis command uses the current site address. For localhost, keep this preview running on the same computer. Files follow your configured components alias.
Usage
Import the component and make the details your own.
import { RoutingScorecard } from '@/components/anticraft/RoutingScorecard';
export function Example() {
return <RoutingScorecard
inputLabel="Incoming requests"
defaultThreshold={0.85}
models={[
{ id: 'atlas', name: 'Atlas', score: 0.96, task: 'Support triage', symbol: '◇', color: '#c4d5ff' },
{ id: 'cedar', name: 'Cedar', score: 0.78, task: 'Classification', symbol: '⌁', color: '#d6d1bf' },
{ id: 'prism', name: 'Prism', score: 0.92, task: 'Extraction', symbol: '✳', color: '#cabaff' },
{ id: 'cinder', name: 'Cinder', score: 0.89, task: 'Code review', symbol: '⌘', color: '#f1d88f' },
]}
/>;
}Props
| Prop | Type | Default | Description |
|---|---|---|---|
models | RoutingScorecardModel[] | Six fictional example models | Unique id, name, score (0–1), task, optional CSS color and short decorative symbol. Scores are supplied data, never fetched or presented as real benchmarks. Nonfinite scores and blank/repeated ids are ignored; finite scores are clamped to 0–1. Empty data shows an empty state. |
defaultThreshold | number | 0.85 | Initial minimum score, clamped to 0–1. A native range input adjusts it in 0.01 steps. Models meeting or exceeding the threshold remain active; output labels and stream connections use the same condition. |
inputLabel | string | 'Incoming requests' | Label over the incoming ASCII request field. |
title | string | 'Route by measured fit' | Visible scorecard heading and accessible section name. |
paused | boolean | false | Externally stops animation and disables the built-in motion button. Local pause state is preserved when external pause is removed. The quality threshold stays usable. |
className | string | '' | Additional classes. Customize --ac-routing-background, --ac-routing-foreground and --ac-routing-accent. Below 800px component width, input, scorecard and output labels stack. |
Motion & accessibility
Canvas characters flow into the scorecard and along curves toward passing routes. A Pause control freezes the field; reduced motion draws a static frame and removes score entrance animation. Rendering stops while offscreen or in a hidden tab. The native quality slider stays usable in every motion mode, and a live status reports the active route count. All frames, observers and listeners are cleaned up on unmount.
Use semantic content and meaningful labels in your composition. Check contrast and keyboard behavior with your own styles and content.
Inspiration
The live evaluation diagram inspired the incoming ASCII plume, scorecard and branching output streams. Anticraft uses original marks, fictional data and an independent canvas implementation, with a working threshold control.
Visit RouterPlusThe linked site is the design or content reference. See the repository for demo artwork credits.